//miruku is the portfolio of Dan Jutson, a 'specialist generalist' 3D artist from Devon, UK. (the piratey part).
I have been successfully working as a 3D artist creating content for games, VR/ AR and childrens applications for 11 years (+100XP - level: veteran). I have had several successfully published (and some successfully cancelled) projects across PC, console and mobile.
I have been lucky enough to have the opportunity to work both on high profile and independent game titles as well as steer my career in some surprising directions. All of this experience, I feel, has given me a very unique set of skills (move over Liam Neeson) and knowledge that makes me an invaluable and hands on game developer who is able to roll up his sleeves and get stuck in! Whether it's creating 3D models and animations or creating concept art or video content, I love to work with small, close-knit teams and push ourselves to create the coolest art and sickest experiences we can!!
I currently live in London with my wife and two mini-gamers. We have a passion for home educating our little ones, going on adventures, the ocean, creating cool stuff and, you guessed it, gaming....of all kinds!
//high and low poly modelling using 3Ds Max and some zbrush.
//hard surface and organic modelling experience.
//realistic and stylsied texture creation with Photoshop, Zbrush, Quixel Suite and Substance Painter.
//knowledge of PBR workflow.
//rigging & animation in 3Ds Max.
//lighting and rendering with Mental Ray and VRay.
//post production and editing with After Effects.
//experience of asset implementation and set up as well as animation, lighting and particle effects in Unity.
//experience with source control such as Source Tree, Perforce and Tortoise SVN.
stuff what i done:
// 'Marco Polo World School' (iOS/ Android) - Lead 3D Artist - published 2018
// 'Unannounced Augmented Reality Children's App' (iOS/Android) - Senior 3D Artist - cancelled
// 'Kingdom Conquest: Dark Empire' (iOS/Android) - Environment Artist - cancelled
// 'QEC' Ship Training Application (PC/ HTC Vive) - Senior 3D Artist - published 2016
// 'Underzone' (PS4/PC) - Lead Artist - launching 2019
// 'The Voice: The Videogame' (PS4/XBox One/PS3/XBox 360/Wii U/ Wii/ PC) - Lead Artist - published 2015
// 'Campy Command' (HTML 5/browser) - Lead Artist - published 2015
// 'Drop The Fruit' (HTML 5/browser) - Lead Artist - published 2014
// 'Fireworks Vs Aliens' Cinematic Trailer (HTML 5/browser) - Lead Artist - cancelled
// 'Search & Rescue' Training Application (PC/ Oculus Rift) - Senior Artist & Designer - published 2013
// 'Warrior Tank' Training Application (Unity/browser) - Lead Artist - published 2012
// 'Royal Navy: Submarine' Training Application (PC/Oculus Rift/iOS/Android) - 3D Artist - published 2012
// 'Guitar Hero 5' DLC (PS3/XBox 360/Wii) - Visual Artist - published 2010
// 'Guitar Hero 4' DLC (PS3/XBox 360/Wii) - Visual Artist - published 2010
// 'You're In The Movies' - (XBox 360) - Cinematic Artist - published 2010
// 'Eyetoy Play: Hero' - (PS2) - 3D Artist - published 2009
A list of consoles I own/ have owned over the years!
//Nintendo switch (my first nintendo console...much to the shock of every game developer I know!!)
//PS4 & PSVR
//Binatone TV Master Mk IV (my first console....thanks Dad!)
my favourite games:
//Legacy Of Kain: Soul Reaver
//No Man's Sky
//Did I Mention I like Hollow Knight...quite a lot.